Yet again a considerable amount of progress this week with my Base mesh now not only looking like a character but resembling the concept as well. The hands and head were tricky since most of my tutorials were for female faces but following a discussing with Dave whom recommended I use another model for reference I fashioned some that again considering it’s my first time will serve. The characters collar was problematic because I approached it in a foolish way extruding from the jacket while the head remained in place so I couldn’t access certain areas properly.
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| Front and back renders of the character from week 5 |


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