Week 4

Friday, 11 February 2011

I got a fair amount of modeling done this week which I’m pretty happy about since this is the first character I’ve produced. Using the rudimentary extruding method I was able to produce a torso, arms, legs and feet for the character although I will likely have to revisit some areas so it can be rigged and animated accordingly. Tri count is also much lower than I anticipated it to be, with a cap at 15,000 the model as it stands is sitting at 3330. Whether this is a good thing or the result of bad practice which will fault me at a later date I’m unsure although I imagine the hands and face will raise the tri count considerably.

Character at the end of week 4



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