Week 2

Friday, 11 February 2011

Week two entailed the grouping process with myself and Aaron Walker, whom i have worked with in the past, opting to work with Brett Lewis, James Nicholls and Chris Edwards. Three individuals we had met following a brief conversation the previous friday in Professional Studies for Games Artists 2. Feeling confident about the group we further developed a game concept which we were too present to our peers the following week. Passing through a number of potential ideas ranging from mass effect themed space games all the way to Dungeon crawlers similar to Diablo we finally settled on a Third person Action Adventure with puzzle solving elements that incorporated a Blade Runner meets Dark City atmosphere. Once we had gathered sufficient reference and debated amongst ourselves enough to ensure we all had a firm grasp on the concept we started work on the presentation itself. I personally produced the backgrounds for the presentation along with the technologies section.



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